Does Every Quest Use Time in The Blood of Dawnwalker?

No. Not every quest uses time in The Blood of Dawnwalker.

Some quests and quest actions move the clock forward, while others can be completed without using any of your available time.

The easiest way to tell is to look for the hourglass icon. If an action costs time, the game shows you the cost before you commit to it.


Look for an hourglass symbol and a number.

The number tells you how many time segments that action will use.

This means you don’t have to guess whether starting or progressing a quest will eat into your remaining time. Check for the hourglass before committing to an important action.


Not necessarily.

A quest can include things you can do freely and then have a specific action that moves time forward.

For example, you may be able to travel to an area, explore it, fight enemies, or investigate something without continuously using time. The clock moves when you reach an action that has a time cost attached to it.

So it’s better to watch for the hourglass prompt than assume an entire quest costs time.


Some do, but not all quest actions have a time cost.

The developers specifically say that some side quests move time forward. Certain dialogue choices and learning some abilities can also use time.

That makes the hourglass especially important when you’re deciding what to do next.


No, not every quest automatically uses time in The Blood of Dawnwalker.

Some quests and specific quest actions advance the clock, while other parts of a quest can be done without spending time.

Before committing to an action, check for the hourglass icon and its number. If it’s there, the game is telling you that the action will use part of your available time.

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